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The Logitech’s Romer-G switches lack an intentional click mechanism in the switch, which makes them quieter. The activation point is very close to the surface, so a quick touch can fire a switch easily. It doesn’t take much force to do so, but just enough to keep the keys from firing accidentally. The high activation point means a slower spring rebound than the other keyboards, which means they take more time to bounce back, but they returned quickly enough to keep me satisfied.Of course, all of this pales to insignificance against the news that chickens now have Christmas jumpers. Yesterday the ESL ESEA Pro League drew to a close: the strongest eight teams of the season, four from each regional division, had faced off in the LAN finals across three days, culminating in a five-match clash between Fnatic and NaVi. Ekeing out a 3-2 victory, Fnatic retained the title and claimed $100,000 prize money. Battery life has long been a joke for gaming laptops. To yield gaming prowess of any measure, notebooks are normally affectionately named “desktop replacements” and never disconnected from the wall. As modern architectures have improved process nodes and reduced power requirements, it's finally become possible for gaming laptops to operate for a moderate amount of time on battery. Battery life is dictated by a few key points: Active power consumption of the components, thermal levels of the system and battery, and power efficiency at other locations in the stack (S0iX on CPUs, DevSleep with SSDs, for instance).

The Score reports that the 2015 Cologne tournament will see 16 teams battling for $250,000 in prize money, which will be funded entirely by the ESL. Last year's Cologne tournament offered a similar prize pool but was "community funded" through sales of the 2013 Arms Deal update. Ulrich Schulze, the ESL's managing director of pro gaming, said the ESL-exclusive funding demonstrates its commitment to CS:GO as a professional e-sport."ESL One Cologne followed in the footsteps of ESL One Frankfurt in that it transformed a mere esports event into an esports festival," ESL said in a statement. "Visitors on-site were able to take part in many festival-like experiences including bullriding, testing their reflexes on a T-Wall, and getting an airbrush tattoo, brought to them by ESL’s sponsors/partners."Counter-Strike: Global Offensive is an ultra-competitive first-person shooter, but who said it couldn't be a clothing line too? One fashion label has decided it can be and, in partnership with Valve, is taking votes on the best designs. As the image above suggests, if all goes to plan you'll soon be able to wear jackets brandished with your favourite weapon skin. While OPSkins is totally independant from Steam’s Community Market, the men say that Valve hasn’t given them any trouble. “We had talks with Valve,” said Brechisci. “They shut us down once. They investigated what we were doing and then they turned us back on and said we were good to go.” In fact, their business is doing so well that OPSkins says it now employs 20 staff members, spread across the US, Canada and Europe."At its core [Speedrunners is] a simple platformer, and everyone knows how to play those," says tinyBuild CEO Alex Nichiporchik. "It also has a simple set of rules, yet incredible depth in how you use the items, how you keep momentum, and as it turns out, a surprising number of different, deeper elements that we had never considered under pro players took it upon themselves to blow our minds a bit."

It’s the PC shooter fans who are (predictably) the most skeptical about the controller’s ability to provide a good enough experience. Watching both Portal and Counter-Strike, many gamers noted that large view swings like a 180-degree turn could only be achieved with multiple swipes of the thumb. Though Valve will unquestionably allow players to adjust the sensitivity of the pads, one wonders why the controller’s first video wouldn’t show such precision if it were possible. Could the pad be too small to allow accurate aiming over a full 360 degrees in just a single swipe of the thumb? To some, that question is all-important in deciding whether this could ever potentially threaten the mouse for PC shooters.The controller is still a long way out from release, however, and the fine-tuning that will define its last few months of development will surely change its functionality quite a bit. Particularly, pointer acceleration could play a prominent role in taming twitchy FPS games — that is, changing the sensitivity depending on the speed and size of the swipe. This would allow both large and minute adjustments, but it does take some getting used to. And if there’s one thing PC shooter fans don’t want to do, it’s adjust to anything different.Slayer said that Zero's $1.25 million a year was a little inflated, but that I could come up with a rough estimate of Ultra Cheats' annual revenue by gauging the size of the community. On March 20, over 2,500 members logged into the Ultra Cheats' forums, almost all of whom are plainly listed as paying for standard or more expensive cheat packages. At an average of $10 per user a month, Ultra Cheats makes $300,000 a year. Add to this the fact that the forum has almost 150,000 members overall (though we don't know how many are active, paying users), the Brazil site, and resellers, and it's not hard to imagine Ultra Cheats breaking a million dollars a year. Slayer declined to share the exact number of their active users.Bronwen Grimes, technical artist on CS:GO, talked at length today at GDC about the road to discovering exactly what sorts of items and skins players wanted, and how they differed from Valve's original thoughts on the matter.

The update's announcement post will let you compare the old textures to new ones, if you like, as well as that sidebar notification of 10,452,064 unique players last month. Obviously a lot of this comes out of yet another Steam sale, where folks who aren't sure if they'd be into Global Offensive pick it up for a fiver and give it a go. Still: that's a lot of people conducting sickening headshots on one-another, and not a mile behind Dota 2's 11,938,602 monthly players.A poster on Reddit also produced these mockups of how pro teams could use the new glove skins to create cosmetics in their style. No surprise would be had if this was the main aim of the update from Valve's point of view. The Na'vi ones look particularly sweet, and I've always thought the gun skins weren't really enough - for me, they look rather ugly a massive amount of the time, logos stamped on with no real thought or pattern.

Zahlreiche Nutzer berichten von Erweiterungen für Google Chrome, die ihren eigentlichen Nutzen nicht erfüllen. Stattdessen plündern sie systematisch die Inventare durch eine Anmeldung bei Steam und fokussieren sich besonders darauf, eure CS:GO-Skins zu klauen.Por otra parte, Debion, de la mano de los casters eFe.c y Clover, eligieron a Otto, de Furious Gaming, como el jugador más destacado del torneo. Guerreros del Mouse ganó 100 keys, en tanto que No Tenemos Nada se adjudicó 40 keys y FG, 15.The basics of the AWP We've now been living and breathing the Steam Summer Sale for a week, losing sleep for every flash sale, antsy with anticipation every time the new deals tick over. We're feverish from the savings, but it would be madness to stop saving now. Today's deals fuel our appetite for strategy, shooting, and launching valiant little green men into space on absurdly oversized rockets.

If you’ve got a decent number of bullets left in your magazine and think an enemy is close, don’t start reloading and get caught with your pants down. Reloading takes time, and you should only do it when you think you’re safe from enemy fire. If you run out of bullets in a firefight, switching to your pistol is going to be much quicker than trying to reload mid-fight.Team Fortress 2 and Day of Defeat: Source are both less played and less competitive, and would probably not be as responsive to being pushed towards eSports than CS:GO, so why they’re letting one of their biggest money makers just sit there is a weird thing to me. Then again, I don’t think Valve has thought about Day of Defeat: Source since 2006.This makes them viable targets to begin with. But now, games such as CounterStrike: Global Offensive (CS:GO) have grown into an actual business. They offer various ‘skins’ for weapons within the game that are purely aesthetic but nonetheless desired. There are hundreds of variations, and Valve adds a minimum of twenty of them every other month.But what of these "intuitive layout changes"? The details can be perused over on this rather thorough blogpost, but whole sections of the map have been removed (such as the middle tunnel in the yard) while the bomb site has been shifted to another corner of the map.Interested in broadcasting your gameplay to the world? This guide will tell you everything you need to know about setting up a Twitch game stream.

There are whispers of a darker side to “eSports,” though: admissions of performance-enhancing drug use and, now, allegations of unregulated and underage gambling.

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